EVE: Valkyrie: This Month's News from New Eden
Welcome, pilots! It's time for your monthly round up of all the latest from New Eden and hot bulletins from EVE: Valkyrie community. If you want to
In addition to all the other amazing changes in today’s [2017_R3] update, we’ve worked with NVIDIA to take PC virtual reality game visuals to a new level with EVE: Valkyrie’s “Ultra” graphics setting. With today’s patch, pilots with supported hardware who switch their graphics settings to Ultra will enable enhanced graphics capabilities, including things like shader and reflection improvements, projectile lights, enhanced cockpit lighting, and sun rays. Check out the screenshots below for a side-by-side comparison!
EVE: Valkyrie’s new Ultra graphics mode greatly enriches and enhances graphical fidelity and immersion, using newly-added technologies and techniques developed and adapted for EVE: Valkyrie in partnership with NVIDIA:
In addition to the above, Ultra mode enhances cockpit lighting, improves the fidelity of shiny, specular surfaces, increases the quality of lighting and shadowing in every area and level, improves the fidelity of reflections and shaders, and adds dynamic lights to projectiles. Together, these enhancements and technologies deliver a more realistic visual experience, closer to what you expect in reality, increasing your immersion and sense of presence.
In order to take advantage of Ultra graphics setting in EVE: Valkyrie, CCP and NVIDIA recommend the following minimum hardware specifications:
Pilots whose graphics setting are currently set to Ultra will be auto-reset to High if their graphics card no longer meets the updated specification.
If you’ve got the right hardware, turn on Ultra mode and let us know what you think!
CCP Newcastle